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Player —
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Character —
Character Name: Jeremiah "Rem" Barks
Character Canon: Setting OC
Character Age: 25
Canon Point: Current to setting
Link to History:
Inventory: An enchanted collar.
Powers —

Skills:
Superpowers: Lycanthropy. In this case, a natural born werewolf from a cursed werewolf.

Rem's wolf is its own entity inside of him. Though he's capable of transforming into a full wolf form and maintaining his sense of consciousness (with difficulty) he cannot transform into the traditional werewolf form and keep his wits about him.

- Enhanced Strength
- Healing Factor
- Shapeshift to wolf form at will
- Uncontrolled transformation during the full moon
- Infectious Bite during full curse

Rem transformed once and only once prior to the confluence, when he was an infant. After that his mother immediate sought help from the Guilds to have her child's wolf sealed, as an infant werewolf was too much for an exhausted (and cursed herself) single mother to handle. The wolf was put into a dormant state.

Unlike cursed werewolves, natural werewolves have far more control and are able to gain control over their wolf form as its part of them. As this didn't happen, there's a disconnect between Rem's wolf side and his human self. The wolf is essentially a puppy and hasn't really integrated with Rem himself.

Magic.

- A junior spellcaster.

Limitations: All the regular werewolf weaknesses. Rem is weak to silver and can't cross running water when in wolf form.
Personality —


- Kind of a dick. Rem grew up keeping people at arm's length - even if Sunset Falls is weird, having a werewolf mother meant that he couldn't let people get too close for their own safety.
- Aimless. Sunset Falls feels like a tar pit that he can't escape from.
- Loyal. He's a wolf at heart and so he's incredibly loyal to anyone he deems to be pack.
- Prone to emotional outbursts. Rem bottles his feelings up until they explode.

  • What were your character's most formative experiences?:


  • What values, morals, and/or philosophies does your character live by, and how are those beliefs demonstrated? What happens when they have to compromise what they believe in?


  • What is your character afraid of? How does avoiding or preventing these fears influence their actions and decisions?


  • What goals does your character have right now? What do they want, and how do they go about getting it?

  • Gameplay —
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    jeremiah barks

    March 2022

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